Wayne Figueroa
Wayne Figueroa
3D Character Artist
Chicago, United States

Summary

Throughout my life, animated films and video games have always been a constant form of entertainment as well as a source of artistic inspiration. Through those forms of media I learned about the fluidity of movement and what it takes to make a story entrancing. This is ultimately what I plan to achieve in my work. I want to make characters who can fully immerse an audience into an environment and story. Toy Story plays a huge part in why I chose the career path that I did. The whole notion of toys coming to life and having their own stories and adventures is something every kid fantasizes about. Seeing it with my own eye, awoke a creative side of me I had no idea was there. Through my 3D work, I’m able to build my own characters full of interesting stories and adventures. I think about the personality and emotions that the character might portray. I then consider where they might live and how they interact with that environment. Much like I used to do with my toys when I was a kid. This ultimately helps my overall workflow because it allows me to find the perfect look and style for that specific character.

Through my recent body of work, I aim to explore a variety of different character styles, ranging from realistic to heavily stylized or exaggerated characters. I want to be able to astound my audience with characters full of life and personality, just as I was wowed as a kid whenever I would watch an animated film or play a video game. I want to build characters capable of evoking emotion through their stories.

I ultimately want to find a happy medium between realism and stylization in my characters so that they may be used in a variety of settings and are capable of showing a vast range of emotions. My goal is to be able to tell a story and inspire others, much like I was inspired by the animated movies of my childhood.

Resume PDF

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Skills

Concept ArtIllustrationCharacter ModelingEnvironment ModelingHard Surface ModelingCharacter DesignCharacter AnimationProduct Design

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Keyshot
Keyshot
Marvelous Designer
Marvelous Designer
Redshift
Redshift
Marmoset Toolbag
Marmoset Toolbag
Blender
Blender
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Arnold
Arnold